![]() You gain more Strength and Constitution at the cost of Dexterity. Norse - Norse are the middle ground between Dwarves and Kobolds. These are the fastest Casters in Midgard, only slightly being out cast by the little Lurikeens in Hibernia. Kobold - The higher Dexterity of this crafty race comes at the price of their Strength and Constitution (and thus hitpoints). However, Dwarves have lower base Dexterity, and therefore will not be able to cast as fast as the wily Kobold. Here's a summary:ĭwarf - Many chose the short and stout Dwarf as their Runemaster due to the races naturally high Constitution (higher hit points). There is no "best" race for a runemaster each of the three potential races (Kobold, Dwarf, or Norse) has advantages and disadvantages. Why don’t we get robes like casters in other realms? How do I use the 'Rune of Decimation' Trap? What are these & which spell line are they in? It says in the manual that we get Trap type spells. What are Realm Abilities & how do I obtain them? What can a Runemaster do in large scale battles? What can a Runemaster do in group versus group battles? What can a Runemaster do in a keep defense? ![]() What can a Runemaster do in a keep attack? What's the most important thing to know about RvR? What do I need to change in a group versus soloing? Why do I keep dying when I group (aggro management 101)? How should I solo as a Balance-specced RM? How should I solo as a Runecarving-specced RM? How should I solo as a Suppression-specced RM? How do I use them & can I recharge them afterwards? I have a Staff that has Spell Charges on it. Is it OK for me to use equipment that is purple to me? When my Bladeturn chant is active I get lots of text in the upper chat box telling me who it has refreshed on and when it fades every time it refreshes. Will Bladeturn chants stack if I have another runemaster in the group that has the spell? My running speed buff 'Symbol of Movement' turns off when I cast the Bladeturn spell 'Runic Guard'. How does the Suppression spell Runic Ward & higher versions of it work? Does my Runes of Darkness damage add spell (such as 'Rune of Injury') stack with the Skald damage add song? Why do I get a heat and matter debuff, when I don’t cast heat or matter spells? What’s up with bolts and being “blocked by an attacker?” What effect does specialization level have on base spells? How should I spec my character (what template should I shoot for?) What about QUI? It’s listed as our tertiary ability and goes up every 3 levels Therefore, the usual question of what is the "best" specialization, or race, or play style are all answered in the same way: What kind of Runemaster do you want to be? It is truly the only caster class that can specialize successfully in any of its three lines, or even as a balanced mix of all three potential specializations. However, unlike their cousins the Wizard (Albion) and Eldritch (Hibernia), the Runemaster has a great deal of versatility. Overview: The Runemaster is the primary nuking class in Midgard.
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